For those that played long enough, you'll remember the days when you could bring 10 people into instances like Stratholme and Scholomance. Heck, you could bring 15 people into Lower and Upper Black Rock Spires. Then patch 1.10 hit, and the limits were dropped by 5. It was the "end of the world" for most people. "How can they expect us to do this?" and "It's so hard now". Then people adapted and realized that it was really too easy before. 10 people running through Stratholme meant that at least 5 were probably on follow and afk. You still had to know where to go, but you could pretty much Aoe everything and be super sloppy pre 1.10. Once that patch hit, you could no longer be
Last night was a continuation of Black Temple for Primogeniture. We downed Teron Gorefiend and Gurtogg Bloodboil. Gorefiend was a 1-shot and Bloodboil took 2 attempts. We also took an attempt at Reliquary of Souls, but we were pretty much at our time limit (got started late) so I gave a horrible and hurried explanation which got us through phase 1, but had us die due to the Spirit Shock in phase 2.
So, I was thinking... Maybe with the increased damage from new talent trees AND the nerf of all mobs in raid instances, maybe this is almost the opposite of patch 1.10. It's like letting people walk around Karazhan and ZA with 15 people. Gruul's Lair with 30. And basically letting everyone be all loosey goosey and still down pretty high end bosses. But hey... it's nice to see the bosses die. You still have to do the strategies and deal with stuff.. there's just a lot more room for error. I kind of like it (in a cheating way). lol
We have 2 more raid nights scheduled for Black Temple before reset. I'll keep you updated on how far we go.