My recently returned paladin friend respec'ed to protection, and has loved every minute of it. "I can actually solo quests again", he says. Protection Paladins using damage to keep agro makes sense that he can solo better than a Holy Paladin. But what about some of the other classes that are "forced" to take a specific role? What does the Holy Priest do to farm primals? What does the Protection Warrior do to the same?
The sad truth, it seems, is that most people roll an alt. So, you'll have your warrior for raiding, but your hunter for supplying your warrior with money. Hardly seems fair that a "pure" class has a huge advantage in this solo area. Oh, sure... the other class/spec will be able to kill the mobs, eventually. It just doesn't seem "fair".
So, I started thinking about other games I've played and how they've done things differently. How they've leveled the playing field, if you will. My first thought was that of Neverwinter Nights. I know, I know... it's not an MMO, but still. You got to hire a henchman that could do what you couldn't. If you were a barbarian (I think that's what they called it), you could hire a healer or mage-type to heal you or blast your enemies away, but you could only hire one.
In Guild Wars, the same type of thing was true. Depending on which area you were going in, you could hire one or more people (NPC's) to go help you out. Sure, they NPC's were way weaker than an actual player. Part of that was in design, I'm sure. It gave an incentive to group with another real player or two. And there's many, many more games that have somebody to help you out like this; although again, I'm well aware that they aren't MMO's.
Is World of Warcraft going to implement something like this? Extremely unlikely. The way that quests and mobs are tuned, it would completely unbalance the game. They've made the game much more solo friendly, which, I'm sure, was one of the initial draws of so many people. Where as other games forced people to group past a certain point, I think Blizzard has made the point that that's just not fun to the masses.
Never having had a high level non-DPS toon myself, I'm really not sure what one would do. I guess if you have friends to come do damage for you, it'd make everything better. But... What do you do?