Showing posts with label Ulduar. Show all posts
Showing posts with label Ulduar. Show all posts

Tuesday, July 21, 2009

Making a Difference

I've told a number of my friends how much I've enjoyed playing my shaman. Heck, I think I've mentioned it here in this blog as well. I obviously really enjoy playing Wow. And I really enjoy playing the game with others, hence why MMO's in general have such a big appeal to me. But the thing that's really appealing to me lately is being able to make such a substantial difference as a healer.

Now, by that last sentence, I am not professing to be some uber healer. I have mostly blue gear. I probably overheal a ton. But I enjoy doing it.

Last Saturday night, we ventured in to Ulduar. We took down Flame Leviathan pretty easily, but that's really not role or class specific. You could walk in there with 10 mages and still down it pretty easily. What we were lacking for the next fight (Deconstructor) was a healer. We had 2, and with our group, we knew it would be a challenge. I kept volunteering to grab my shaman (I was on my mage), but the raid leader wanted me on my mage. (He knows how blue my gear is on my shaman, maybe he really didn't think I could help out, who knows. lol.) After a couple of wipes on Deconstructor, I grabbed my shaman. We had one wipe after that, but it was more of a communication error, and then we took him down easily. Also Razorscale went down easily with me helping to heal.

So, after the struggles we were having with only 2 healers, I knew it was me healing that made the difference. (Again, I'm not trying to take credit from the other 2 healers, I'm sure they did a much better job than I did.) It was the difference between a night of wipes and downing just 1 boss, and success with the short amount of time we had and downing 3 bosses.

And I guess that's also why I like PvE. In PvP, there's a winner and a loser. While you don't know your opponent, there's still a human controling that toon. With PvE, it's a bunch of friends playing against a computer. So all human partipants win with the boss dies. Partly the same reason I like games like Rock Band and Guitar Heroes, and sports games where you can play against a challenging computer opponent with your friends.

At any rate, healing a group has been a lot of fun, and I hope to do it a lot more in the future.

Thursday, May 21, 2009

XT-002 Deconstructor the Easy Way

I really haven't written much about Ulduar. Let's face it, I really haven't written much at all lately, but that's besides the point. The point is, that I'm coming to you today to give you a HUGE pointer for taking on Deconstructor in Ulduar. He's so easy, that he's essentially the new Loot Pinata for 3.1. Even more so, he's a robot, just like another Loot Pinata we used to know in TBC.

So... this "guide" assumes you've already killed Flame Leviathon (which is really the first Loot Pinata in Ulduar), because you have to have killed him in order to get to the next 3 bosses. I'm also not going to regurgitate what you can find on many other strategy guides out there. Go check out one of those guides for how to deal with the different abilities and what they are.

Come to think of it... this is really less of a "guide" and more of a "really, really big, helpful pointer". I'm guessing that the guildie that came up with it read in on a web site somewhere, I just don't know where that is.

All of the guides that I've run across tell you to tank Deconstructor on the stairs, at the top of the stairs, or at the bottom of the stairs. This is absolutely incorrect. Here's the secret: Tank it between two of the scrap piles on the side. Either side will do.

"But Leiandra? Won't the bots come out and heal Deconstructor immediately?" Nope. That's the beauty of this positioning. And maybe I'll be the one to bring this to Blizzard's attention so they fix it (lol.. like they're seriously reading my blog), but when Deconstructor is tanked close to the scrap piles on a side, neither one of those 2 piles will spawn adds.

Done it on 10-man. I've done it on 25-man. Both ways, you only have to deal with 2 piles of adds instead of 4. It makes the encounter much more trivial. PLUS... those slow bots have to walk all the way over to the other side before they can do anything. Trust me. You're gonna thank me for it.