Subtitle: Why Horde and Alliance have to Work Together.
I vaguely remember the last couple of years that people complained about a certain achievement during Children's Week. There's probably a few reasons why this achievement is so horrible.
First, the achievement itself. I'm, of course, talking about the achievement School of Hard Knocks. This is one of those holiday achievements, so you have only one week to complete it. It's a requirement to prove that you've done the achievements for Children's week, and of course that's a requirement to get one of the really fast mounts in the game. And that's the main reason I'm doing it.
I'm sure all the PVP'ers have gone on vacation this week. Or they've made sure that they only queue while in full group, and it's probably the easiest BGs in the world if they do it that way. Because you have a bunch of noobs in PVE or crap gear trying to get this achievement. (Yes, I'd probably consider myself one of those noobs.) Furthermore, you force everyone to do something that they probably wouldn't do normally such as (1) Capture the Flag in Eye of the Storm. Umm.. okay. I play a healer. And as well as I can generally keep myself alive, it's usually easier to keep somebody else alive since they generally blast the flag carrier and not the healer. So, now I'm forced to camp by the flag with my orphan out (any orphan will do, just make sure that it's out, and you have to bring him back each time you die) in hopes that I can be the first one to click the flag once it respawns. Not to mention that most of the people are grouped up on the flag, so having a controlled tower to return the flag makes it even more challenging.
(2) Assault a flag in Arathi Basin. Okay... this one is still pretty normal. I had to actually fight for this one. Flags tend to trade control a number of times in a game, and you generally have to clear out all the enemy before you can cap the flag. So, probably a normal BG, but with a ton of noobs in it.
Then here's where you pretty much have to start a giant love fest with the opposite faction. (3) Return a Fallen Flag in Warsong Gulch. Now maybe it's just me and the server I play on. But I zoned in to an already in progress WSG to find EVERYONE on my team sitting in the flag room. Eventually a smart hordie came over to our room, picked up the flag, and then immediately dropped it. Somebody returned it; achievement complete. He picked it up and dropped it again... you get the idea. After I got my achievement, I walked on over to the horde flag room and did the same thing. With both sides trying for the achievement, it's basically a standoff unless somebody decides to work together.
Then in AV, it gets even worse. You have to (4) Assault a tower in Alterec Valley. Let's just look at the numbers here. 40 people. 4 towers. Most of the AV games I've been in, it's pretty much a mad rush to cap the towers and then kill Drek/Van. Sometimes there's a force that helps in defense, but nobody wants a long, drawn out turtle game. So, you have a 1 in 10 chance to actually assault a tower. So, I had a few games, where again, the enemy would help out. But the problem is that you'll have a few enemies helping, and then you'll have a few idiots that start to kill said enemy. So, enemy gives up and goes to try to actually win AV. It's just... well... it's just horrible.
In a way, it's kind of a cool idea that it makes people do things in BGs that they might not normally do, but it also turns the BG into a selfish fight. The teamwork has been reduced even further. It's just plain ugly. Want to increase the popularity of BGs, Blizzard? I have hopes for Cataclysm and rated BGs, but forcing noobs to go into BGs to selfishly complete an achievement is the wrong way to go about it. How about something like Help Assault a Tower (that you have to be in the general vicinity), or Help Capture a Flag (in WSG).
*sigh* I have 3 of the 4 done. If I can just assault a tower in AV tonight, then I never have to go in a BG during Children's Week ever again.